Numerous fixes to bad references when using hooking mode.ĭark background on overlay notifications & improved font.īring back audible config/shader reload failure tones, remove confirmation tones option. Restore confirmation beeps using a new flag. ID3D11CreateDevice wrap now allows hooks to be installed, without infinite recursion. Set permissions on game directory to resolve locked out issues.Īdd load_library_redirect flag to d3dx.ini to fix broken proxy loading. Last build setup issues resolved, should be fairly close to actual release. Switches DoubleBeep warnings to new Overlay text warnings. Improvements in assembler for whitespace. Includes bug fix for Prey missing StereoParams. V1.3.1 Experimental release with numerous bug fixes. V1.3.0 Experimental first release to get initial results outside of our testing. Primary difference for this branch is that Device and SwapChain creation has been reworked.Ĭompatibility should be much better for games that require the Evil Update.Ĭompatibility should be much better for Win10 and other overlays like Steam, Afterburner. This is from the 1.3 branch, which includes full support for platform_update. This is not the same as the 3DMigoto Loader.exe shipped with 3DMigoto 1.3.15+ and is used in different circumstances. Works for both Win7 and Win10, but is 圆4 only. This loader can be used if dxgi is required earlier than d3d11, like ShadowOfWar. Use the uninstall.bat to remove dlls and ShaderFixes folder. Unzip the 5 files and ShaderFixes from x32 or 圆4 as needed into the game executable directory. Hunting, dumping shaders, and logging are on by default. The d3dx.ini is tuned for hunting, not playing.
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